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Fold-It, a puzzle video game about folding proteins, presents users with known proteins in a tutorial, then gives the player a real-life protein puzzle. The best solutions generated by gamers are researched by scientists to determine if there are any real world applications.

Which of the following are the most significant benefits of this example of crowdsourcing?

Select TWO answers.


Gamification makes a demanding computational process fun and enjoyable.


The video game is educational; users can learn about proteins as they play through the game. Fold-It increases awareness of this important research topic.


Using non-scientists to create the folding patterns allows researchers to gather more data, faster than they could on their own.


Scientists can use the results of the game to create new biological innovations and eliminate disease.

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